I’m Sylvie, a software designer and programmer.

“Sylvie has been an absolute pleasure to work with on past and current projects, and I’m excited to work with them again on future projects. They keep other disciplines in mind when creating documentation, pitching ideas, delegating tasks, and assisting with leadership tasks by considering how each feature would affect those disciplines and what would be needed from them. Despite a bit of a rocky onboarding onto Stardust in Retrograde, they have gone above and beyond to support me as an artist in a design lead role and strive for the success of not only the design team, but the entire team and the project.”
– Keegan Logan, Stardust Sailors creative lead
“One of the best designers I know. I worked with Sylvie throughout their senior year as both a classmate in our UX design class and as a teammate on “Knight Light”. Their work is like no other; when Sylvie’s tasked with crafting an engaging experience, you better believe they’ll deliver. Whether it’s combat-related, a kinesthetic experience, or even something as simple as a walking sim, you name it; Sylvie’s the one you want. They were an amazing design lead who helped keep the vision of “Knight Light” alive and brainstormed ideas that worked for everyone on the team. I hope I get to work with them again someday, working with them was genuinely inspiring.”
– Taylor Cadwallader, Somninauts systems designer
“Sylvie is one of the most capable Design Producers I have ever had the opportunity to work with. When I joined her senior project during a complete rework, Sylvie stepped up as an incredible mentor. She flawlessly co-led our onboarding and kept the design unified, protecting the project’s vision during a massive pivot. What impressed me the most was her ability to balance high-level production with hands-on design. While collaborating on the game’s level design, I was blown away by her deep understanding of pacing and flow. Watching her iterate on existing layouts to ensure the transition between our levels was flawless was genuinely inspiring. If you need a leader who mentors newcomers, delivers amazing designs, and never compromises on the project’s visions, Sylvie is exactly who you want managing your team.”
– Jared Callupe Lopez, Somninauts level designer